AI Insights · Timothy · April 2023
Top 5 Sandbox-like Games Performance in Latin America, Q1 2023
Discover how the top 5 sandbox-like games performed in Latin America during Q1 2023, based on weekly downloads, revenue, and active users.
In the first quarter of 2023, the top sandbox-like games made significant strides in Latin America. Here’s an overview of how the top 5 games performed, based on data from Sensor Tower.
Roblox from Roblox Corporation saw robust engagement throughout the quarter. Weekly revenue peaked at about $1M during the last week of December and then fluctuated between $730K and $900K for the remaining weeks. The game maintained a strong download rate, reaching a high of 1.67M downloads in the week of January 23. Weekly active users also showed stability, peaking at around 41M in late February before settling at approximately 38M by the end of March.
Craftsman: Building Craft by StarGame12 had a steady performance in terms of downloads, with numbers ranging from 441K to 753K per week. The app maintained a consistent base of active users, peaking at around 6.34M in late January and gradually decreasing to about 5.18M by the end of March.
School Party Craft from Candy Room Games & RabbitCo experienced varying download trends, with a peak of 683K in the first week of January and a low of 278K in the first week of February. Active users for the game remained relatively stable, with a high of 1.86M in early January and a gradual decrease to approximately 1.48M by the end of March.
Block Crazy Robo World by Craft Trending Studio showed a notable download trend, with a peak of 655K in the first week of January and another spike to 545K in the final week of March. Active users saw a steady increase from 2.32M at the end of December to around 2.78M by the end of March.
ZEPETO: Avatar, Connect & Live by Naver Z Corporation demonstrated a strong start with 627K downloads in the second week of January, tapering off to 235K by the end of March. The game’s weekly revenue hovered around $10K to $14K, with active users peaking at 2.52M in mid-January and stabilizing around 1.88M by the end of the quarter.
For more detailed insights and data on these apps, visit Sensor Tower.